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Topics covered on this tutorial video include:
Introduction
User Interface (UI)
- Overview pt. 1 Demo
- Overview pt. 2 Demo
- Transforms & Selections pt. 1 Demo
- Transforms & Selections pt. 2 Demo
- Customization of the UI pt. 1 Demo
- Customization of the UI pt. 2 Demo
- Preferences Demo
Scene Management
- Naming Objects & Renaming Objects Demo
- Select by Name Dialog Demo
- Layers Demo
- Scene Explorer Demo
- Selection Sets Demo
- Setting the Project Folder Demo
- Schematic View Demo
Different Tools
- Mirror
- Array
- Align
- Snapshot
Display Tools
- Hiding & Unhiding Objects
- Freezing & Unfreezing Objects
- Hide by Category & Selection Filters
- Some Display Properties
- Display Floater
Groups & Cloning
- Cloning
- Working with Groups pt. 1
- Working with Groups pt. 2
3D Primitives & Modifiers
- Standard Primitives
- Extended Primitives
- Doors & Windows
- AEC Extended
- Stairs
- Different Modifiers pt. 1
- Different Modifiers pt. 2
- Modifier Stack
- Configure Modifier Sets
2D Shapes
- Different 2D Shapes
- 2D Shapes as Models
- Edit Spline vs. Editable Spline
- Loading Background Images
- Editing Background Images in Photoshop
- Editing 2D Shapes pt. 1
- Editing 2D Shapes pt. 2
- Editing 2D Shapes pt. 3
- Building 3D Objects from 2D Shapes pt. 1
- Building 3D Objects from 2D Shapes pt. 2
- Lofting pt. 1
- Lofting pt. 2
- Lofting pt. 3
Polygonal Modeling
- Edit Mesh vs. Editable Mesh
- Edit Poly vs. Editable Poly
- Selection Tools
- Soft Selections
- Edit Vertices Rollout
- Edit Edges Rollout
- Edit Borders Rollout
- Edit Polygons Rollout pt. 1
- Edit Polygons Rollout pt. 2
- Edit Geometry Tools pt. 1
- Edit Geometry Tools pt. 2
- Subdivision Surface Tools
- Painting Deformation
- TurboSmooth & MeshSmooth
- Symmetry
- ProBoolean
Introduction to Materials
- Basics of the Material Editor
- Different Shader Types
- Some Shader Parameters
- Applying 2D Map Co-ordinates & Bump Mapping
- Applying 3D Maps & Show End Result Toggle
- Compositor Maps pt. 1
- Compositor Maps pt. 2
- Color Modifiers
- Other Maps
- Displacement Mapping
- Material Map Navigator
- UVW Mapping pt. 1
- UVW Mapping pt. 2
- Different Materials pt. 1
- Different Materials pt. 2
- Different Materials pt. 3
- Get Material
- Saving Scene Materials & Material Libraries
- Put to Scene & Adding Extra Materials
- UVW Unwrapping pt. 1
- UVW Unwrapping pt. 2
- UVW Unwrapping pt. 3
- UVW Unwrapping pt. 4
Introduction to Lights
- Different Light Types
- Light Attributes pt. 1
- Light Attributes pt. 2
- Light Attributes pt. 3
- Shadows & Shadow Attributes
Introduction to Cameras
- Different Camera Types & Camera Controls
- Camera Parameters
- Clipping Planes & Environment Ranges
- Safe Frames
Introduction to Rendering
- Some Render Settings
- Rendering Still vs. Multiple Images
- Render Elements
- Rendered Frame Window
Animation
- Time Configuration
- Auto Key / Set Key / Create Key & Pivots
- Animating on a Path
- Curve Editor & Dope Sheet
- Animating Modifiers
- Animating Materials
- Animating with Controllers
- Animating with Constraints
Atmospherics & Effects
- Fire Effects
- Fog
- Volume Fog
- Volume Light
Particle Systems & Space Warps
- Spray & Snow
- Super Spray
- PArray
- Space Warps pt. 1
- Space Warps pt. 2
- Introduction to Particle Flow
Video Post Effects
- Starfield
- Lens Effects Glow
- Lens Effects Highlight
- Lens Effects Flare
- Camera Cutshots
Introduction to Simulation in 3ds Max
- Reactor Rigid Bodies & Soft Bodies
- Reactor Rope & Water
- Cloth Simulation pt. 1
- Cloth Simulation pt. 2
- Hair Simulation
Introduction to Biped & Bones
- Structure for the Biped
- Fitting Biped to the Character pt. 1
- Fitting Biped to the Character pt. 2
- Fitting Biped to the Character pt. 3
- Physique
- Introduction to Bones
- Skin
- IK vs. FK
- What Else is Possible With Bones & Biped?
Conclusion
- Wrap Up
- About the Author
3DS Max 2009 Video Tutorial
Title 3DS Max 2009 Training Tutorial
12 hours
110
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Colorado


