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Can also be Viewed using Flash
Topics covered on this course include:
Introduction
Getting Started
Working With Objects
Selecting Objects
  • Selecting Objects Pt.1
  • Selecting Objects Pt.2
  • Named Selections: Renaming
  • Selecting Objects: Conclusion
Modifying Objects
  • Modifying Geometry/Modifiers Pt.1
  • Modifying Geometry/Modifiers Pt.2
  • Modifying Geometry/Modifiers Pt.3
  • Modifiers and Parameters Pt.1
  • Modifiers and Parameters Pt.2
  • Modifiers and Parameters Pt.3
  • Transforms: Move, Rotate
  • Transforms: Scale, Squash
  • Numeric Transforms: Move
  • Numeric Transforms: Move, Scale
  • Transforms vs. Modifiers
  • Cloning Pt.1
  • Cloning Pt.2
Rendering
  • Rendering Basics
  • Rendering Options
  • The Mental Ray Renderer
Groups and Layers
  • Grouping Objects
  • Organizing Objects in Layers
Using 2D Shapes To Make 3D Objects
  • 2D Shapes Pt.1
  • 2D Shapes Pt.2
  • NURBS Curves
  • Lofted Objects: Creating
  • Lofted Objects: Modifying
  • Using Deformation Curves
Working With Precision
  • Units and Grids
  • Using Snaps
  • Using Keyboard Entry
  • Using Helper Objects
  • Using the Align Tool
  • Normals
Surface Modeling
  • Introduction to Mesh and Poly
  • Introduction to Patch and Nurbs
  • Editable Mesh Pt.1
  • Editable Mesh Pt.2
  • Editable Poly
  • Editable Patch Pt.1
  • Editable Patch Pt.2
  • NURBS surface, converting to NURBS
  • NURBS, curve-based
Materials And Maps
  • Introduction to Materials and Maps
  • Materials, Tiling
  • Opacity, Materials on Sub-Objects
  • Introduction to the Maps Rollout
  • Multi/Sub-Object Materials
  • Material Libraries
  • Creating Mapped Materials
  • Maps on Sub-Objects
  • The Coordinates Rollout
  • The Ink'N'Paint Material
  • Vertex Paint
  • The Unwrap UVW Modifier
Animation - Introduction
  • Animation: Auto Key
  • Animation: Set Key
Basic Cameras And Lights
  • Standard Cameras
  • Camera Controls
  • Standard Target and Free Lights
  • Target and Free Light Controls
  • Omni and Skylight
  • Aligning Cameras and Lights
  • Advanced Lighting Pt.1
  • Advanced Lighting Pt.2
Atmospheric Effects
  • Fire Effect
  • Volume Fog
  • Fog
  • Volume Light
Animation
  • Linking and Hierarchies
  • Pivot Points
  • Schematic View
  • Viewing an Animation
  • Previewing Animation
  • Inverse Kinematics Pt.1
  • Inverse Kinematics Pt.2
  • Bones and Skin: Creating
  • Bones and Skin: Adjusting
Animation - Motion Controllers
  • Motion Controllers: Introduction
  • Trajectories
  • Track View: Curve Editor Pt.1
  • Track View: Curve Editor Pt.2
  • Track View: Dope Sheet
Special Effects
  • Particle Systems: Basics, Presets
  • SuperSpray Particle System Pt.1
  • SuperSpray Particle System Pt.2
  • Particle Flow
  • Space Warps: Overview and Creating
  • Space Warps: Binding Objects
  • Dynamics: Bouncing a Sphere
  • PDeflector: Bouncing icles
  • Reactor: Setup, SoftBody, Cloth
  • Reactor: Collections, Fasten Cloth
  • Reactor: Constraints
  • Reactor: Error Checking, Viewing
  • Morphing Pt.1
  • Morphing Pt.2
  • Morphing Pt.3
  • Video Post
Plug-Ins And Complementary Software
  • Discreet Certified Plug-Ins
  • Other 3rd Party Plug-Ins
  • Poser and BodyBuilder
Credits
  • About this Author

3D Studio Max 6 Course Details

3D Studio Max 6 Training Course
Author: Michael Hurwicz
All Training Videos by author
Duration: 10 Hours
No. of movies 121
Later - Releated Titles
3D Studio Max 8 Training Videos

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