
UML Tutorial Video - Try for FREE

These extensive new UML Tutorial Video Online Training lessons are just what users of any skill level need to learn unified modeling language. This online tutorial series is designed for anyone to use and everyone to understand. Produced and taught by expert programmer Nancy Conner, this online training video series uses visual examples to give beginners a straightforward introduction on how to use the basic functions of UML programming. If you are already a somewhat experienced programmer, Anderson's video course allows you to skip ahead to advanced features for scripting and coding, while beginners can just start with basic functions and work up. Users will quickly benefit from Conner's uncomplicated and concise teaching style and the course format, which builds lesson upon lesson in using UML comprehensively. The online subscription plan gives you access to this high quality UML Tutorial Video Online Training course from the comfort of your home MAC or PC.
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Introduction
- Welcome to the UML Demo
- Object Orientation 1: Objects & Classes Demo
- Object Orientation 2: Relationships Demo
- Object Orientation 3: Polymorphism Demo
Types of Diagrams: An Overview
- The 4+1 Model Demo
- Static & Dynamic Approaches Demo
- Use Case & Class Diagrams Demo
- Object & Package Diagrams Demo
- State & Activity Diagrams Demo
- Sequence & Communication Diagrams Demo
- Component & Deployment Diagrams Demo
Use Case Diagrams
- Use Case Basics Demo
- Modeling Use Case Elements Demo
- A Use Case Diagram for an ATM Demo
- The<
> Dependency Demo - The<
> Dependency Demo - Generalization Demo
- Putting It All Together Demo
Class Diagrams: Basic Concepts
- Classifiers: Classes & Objects
- Attributes & Operations
- Stereotypes
- Associations & Multiplicity
- Association Classes
- Aggregation & Composition
- Generalization
- Realization
- Dependency
- Constraints & Notes
- Finding Classes
Advanced Class Diagrams
- Abstract Classes & Operations
- Interfaces
- Collaborations
- Templates
Object Diagrams
- Objects/Instances
- Connecting Objects
- From Class Diagram to Object Diagram
Package Diagrams
- Packages
- Visibility
- Relationships among Packages
- Accessing & Importing Packages
- Merging Packages
- Use Case Packages
- When to Use Package Diagrams
State Diagrams
- States & Transitions
- State Activities
- Pseudostates: Initial & Terminate
- Pseudostates: Junction & Choice
- Composite States
- Pseudostates: Fork & Join
- Pseudostates: Entry & Exit Points
- Pseudostates: Deep & Shallow History
- Protocol State Machines
Activity Diagrams
- Activity Diagrams: Basic Symbols
- Alternative & Parallel Paths
- Object Nodes
- Pins
- Subactivity Diagrams
- Signals
- Handling Exceptions
- Interruptible Activity Regions
- Expansion Regions
- Using Swim Lanes
Sequence Diagrams
- Objects, Lifelines & Messages
- Kinds of Messages
- Create & Destroy Messages
- Boundary, Entity & Control Elements
- Interaction Frames
- Fragments: Options
- Fragments: Alternatives
- Fragments: Loops
- Fragments: Parallels
- Sequence Diagrams & Use Cases
Communication Diagrams
- Objects, Links & Messages
- Nested Messages
- Self-Messages
- Conditional Messages
- Looping Messages
- Parallel Messages
- Sequence vs Communication Diagrams
Component Diagrams
- Introducing Components
- Components & Interfaces
- Realizations & Dependencies
- Component Compartments
- Black Box & White Box Views
- Ports & Delegation Connectors
- Component Stereotypes
Deployment Diagrams
- What a Deployment Diagram Shows
- Nodes
- Artifacts
- Manifestation
- Communication Paths
- Deployment Specifications
Wrap up
- Choosing a Modeling Tool
- Wrap Up
Credits
- About the Author
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