
Anime Studio Pro Tutorial Video - Try for FREE

Using this new Anime Studio Pro Tutorial Video Online Training, you can finally learn how to develop your own animation media. Presented in simple, step-by-step online videos, you'll be given all the directions you need in clear visual examples to start creating your own two-dimensional animated films, games, or web content! Developed and taught by Mark Bremmer, experienced tutor and graphic designer, this tutorial video course offers a sweeping introduction to using Anime Studio Pro to animate your 2D media. Because few of us have the time or money to spend on books or training seminars, these video learning courses are optimal for giving users a rundown on the basics of animation software before moving on to more involved aspects of vectors and layering. Users of any skill or experience will benefit from this online training course because of the simplicity of the format and the ability to customize the learning experience specific to you. Beginners may start with the basics, while those with some knowledge or experience in animation can skip to the topics they want to review. Signing up online for the subscription service gives you immediate access to these tutorial video courses.
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Introduction
Animation Process & What We Ignore
Interface
- General Layout Demo
- Tools Palette Demo
- Layer Palette Demo
- Camera Palette Demo
- Timeline Demo
- Style Palette Demo
- Preferences Demo
Drawing Tools
- Drawing or Importing
- Getting Started
- Organic Shapes pt. 1
- Organic Shapes pt. 2
- Welding & Simplifying
- Compound Shapes
- Shape Order / Single Layer
- Hiding Edges / Overlaps
- Working with Brushes pt. 1
- Working with Brushes pt. 2
- Styles Working/Saving pt. 1
- Styles Working/Saving pt. 2
- Masking & Hiding Shapes
- 3D Building pt. 1
- 3D Building pt. 2
Bones
- How Are They Used?
- Important Requirements
- Automatic Binding
- Layer Binding
- Constraint Angles pt. 1
- Constraint Angles pt. 2
- Constraint Control Bones
- Bone Locking
- Bone Dynamics pt. 1
- Bone Dynamics pt. 2
Rigging
- Best Methods
- Layers for Objects
- Rigging Parts / Parenting
- Bone Influences
Animation
- How Complex?
- Switch Layer Essentials
- Keyframes
- Basic Motion pt. 1
- Basic Motion pt. 2
- Layer Animation pt. 1
- Layer Animation pt. 2
- Layer Animation pt. 3
- Lip Sync pt. 1
- Lip Sync pt. 2
- Papagayo Lip Sync pt. 1
- Papagayo Lip Sync pt. 2
- Graph Editor Curves
- Cycling pt. 1
- Cycling pt. 2
- Actions Non-linear pt. 1
- Actions Non-linear pt. 2
- Actions Depth Sorting pt. 1
- Actions Depth Sorting pt. 2
- Actions Head Turn pt. 1
- Actions Head Turn pt. 2
- Actions Head Turn pt. 3
- Frame-by-Frame
Special Effects
- Intro
- Using Imported 3D pt. 1
- Using Imported 3D pt. 2
- Using Imported 3D pt. 3
- Particles pt. 1
- Particles pt. 2
- Advanced Particles pt. 1
- Advanced Particles pt. 2
- Advanced Particles pt. 3
- Advanced Particles pt. 4
- Advanced Particles pt. 5
- Shadows Created
- Shadows Automatic Tricks
- Camera Movement pt. 1
- Camera Movement pt. 2
- Camera Movement pt. 3
- Advanced Masking pt. 1
- Advanced Masking pt. 2
Animation Rendering
- Best Methods
- Final File Preparation pt. 1
- Final File Preparation pt. 2
- Final File Preparation pt. 3
Special Project - Frog
- Project Scope
- Character Development
- Characterizations
- Master Characters & Styles
- Eye Construction pt. 1
- Eye Construction pt. 2
- Eye Construction pt. 3
- Body Build Shapes pt. 1
- Body Build Shapes pt. 2
- Body Build Shapes pt. 3
- Leg Build & Bone pt. 1
- Leg Build & Bone pt. 2
- Leg Build & Bone pt. 3
- Leg Build & Bone pt. 4
- Master Actions pt. 1
- Master Actions pt. 2
- Master Actions pt. 3
- Master Actions pt. 4
- Traffic Motion Blur pt. 1
- Traffic Motion Blur pt. 2
- Vehicle Replication
- Scene Build pt. 1
- Scene Build pt. 2
- Scene Build pt. 3
- Scene Build pt. 4
- Scene Build pt. 5
- Scene Build pt. 6
Special Project - Airline
- Airline Travel
- Scene Build Details
- Styles & Motion
- Vibration & Render
Conclusion
- Wrap Up
- Contact Information
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Customer Comments
Tony Holloway.
New York. USA.


