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Topics covered on this tutorial video include:
Introduction
- Overview & Versions of formZ Demo
- About this Tutorial Demo
- The 3D Modeling Environment Demo
- Features of formZ Demo
- Installation & Memory Management Demo
- Launching formZ Demo
The Interface
- Screen Features Demo
- The Graphics Window Tool Palette Demo
- Viewing & Zooming Demo
- The Prompts Palette Demo
- The Colors/Surface Styles Palette Demo
- Getting Help Demo
- Turning Tools Off & On Demo
- Saving Your Preferences Demo
- Keyboard Command Differences between Mac & PC Demo
Drawing 2D Shapes
- Drawing Rectangles Demo
- Drawing Polygons (Simple & Patterned) Demo
- Drawing Circles & Ellipses Demo
- Generating Line Drawings Demo
- Drawing Arcs Demo
- Mixing Straight Lines & Arcs Demo
- Drawing Spline Curves Demo
- Drawing Sketches & Stream Lines Demo
- Drawing 2D Enclosures Demo
- Drawing with Numeric Input Demo
Drawing, Viewing & Rendering 3D Objects
- 3D Extrusions
- 3D Extrusions Converged (to a Point)
- 3D Enclosures
- Heights of Objects
- Plotting & Rendering Objects
- Types of Facetted Objects Generated by formZ
Generating 3D Primitives
- Generating a Primitive Cube
- Generating Cones & Cylinders
- Generating Spheres
- Generating Tori
- How the Analytic Primitives are Displayed
- Generating Spherical Objects
Picking Objects
- Picking & Unpicking Objects
- The Topological Levels
- Prepicking & Postpicking
Moving, Rotating, Sizing & Mirroring Objects
- Moving Objects
- Reading 3D Space
- Moving Entities at Different Topological Levels
- Rotating Objects
- Resizing (Scaling) Objects
- Mirror Objects
- Copying Objects
- Numerically Defined Transformations
Derivative Objects
- Derivative 3D Objects
- Ghosted Objects
- Derivative Objects from Parts of Other Objects
- Derivative Objects from Complete Objects
- Derivative Surface Objects
- Parallel Objects
- Unfolding Objects
Terrain Models
- Meshed Terrain Model
- Stepped Terrain Model
- Triangulated Contour Model
Objects of Revolution
- Lathed Objects
- Helixes
Stairs
- Spiral Stairs
- Stairs from Paths
- Stairs from Contour Lines
Sweeps Along Paths
- Axial Sweeps
- Two Source Sweeps
- Two Path Sweeps
- Boundary Sweeps
- Sweeps Along Faces of Objects
Skinning
- Skins Along Paths
- Generating Nurbz from Skins
- Cross Skinning
Meshes
- Plain Meshes
- Smooth Meshes
- Reducing the Resolution of Meshes
Deformations
- Profiles & Mesh Movement
- Point Disturbances
- Object deformation
Rounding Objects
- Plain Rounding
- Controlled Rounding
Curved Line Meshes
- Controlled Curves
- Controlled Meshes
- Nurbz Meshes
Patches
- Deriving Patches
- Growing, Stitching & Attaching Patches
- Dividing Patches
Metaformz
- Generating & Evaluating Metaballs
- Generating & Evaluating Metaformz
- Modeling with Metaformz
Boolean, Trim & Stitch Operations
- Union, Intersection & difference of 2D Shapes
- Union, Intersection & difference of 3D Shapes
- Objects Splitting Each Other
- 2D Booleans for 3D Modeling
- Trimming & Stitching
Sections of Objects & Contours
- 2D Sections
- 3D Sections
- Deriving Contour Lines
Text
- Placing & Editing Text
- Text Along Path & Between Lines
- Editing Text Control Lines
Symbols & Instances
- Creating Symbol Definitions
- Placing Symbols
Attaching
- Attaching Objects
- Point-to-Point Attachments
- Segment-to-Segment Attachments
- Face-to-Face Attachments
- Setting the Justification Options
- Object-to-Object Attachments
- Attaching Surface Objects
Aligning & Distributing
- Aligning & Distributing Options
Extending Segments to Surfaces
- Extending Options
Placing Objects on Other Objects
- Placing Options
Attributes, Layers & Querying
- Coloring Objects & Their Faces
- Placing Objects on Layers
- Querying Objects & Their Parts
Insertions & Deletions
- Inserting Outlines
- Inserting faces & Volumes
- Inserting Holes
- Inserting Openings
- Deleting Points, Segments, Outlines & Faces
Reference Planes & Their Palette
- Defining Arbitrary Reference Planes
- Switching Planes from the Palette
- The Reference Plane Tools
Views & Their Palettes
- Saving Custom Views
- The Viewing Tools
Model Example - Three Story Building Frame
- File Organization & Set-Up
- Constructing Slab & Columns
- Duplicating & Locating Slabs & Columns
- Constructing & Duplicating Stairs
- Visualizing the Model
Model Example - Site & Small Building
- Creating Walls, Openings and Insertions
- Creating the Roof
- Creating the Site
- Visualizing the Completed Project
Model Example - Sail Boat using Mesh Techniques
- Creating the Hull
- Creating the Mast & Sails
- Merging Parts and Visualizing Project
Model Example - A Flower using NURBS
- Creating the Exterior Pedals
- Creating the Interior Pedals
- Creating the Bud, Stem & Leaves
Model Example - Toy Duck using Cage & Patches
- Creating the Cage
- Editing the Cage
- Refining the Cage Form
- Converting the Cage to a Patch Object
- Detaching a Piece of the Cage
Model Example - A Mousehead using Metaformz & Patches
- Creating the Head using Metaformz
- Creating the Ears using Patches
- Creating the Nose
- Creating the Eyes
auto*des*sys form*Z Video Tutorial
Title auto*des*sys form*Z Training Tutorial
10 hours
149
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Auto Des Sys Form Z tutorial on CD.
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