MetaCreations Bryce 3 and 4 Tutorial Try for FREE
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Introduction to Bryce 3D (3&4)
- What's New? Demo
- What Is Bryce 3D? Demo
- What new in Bryce 4? Demo
Interface Overview
- Getting Started Demo
- Application Interface Overview Demo
- The Bryce Window Demo
- The Working Window Demo
- Tool Palettes Demo
- The Editors Demo
- The Preset Libraries Demo
- The Menu Bar Demo
Getting Started
- Setting up the Application Preferences Demo
- Setting up the Bryce Window Demo
- Using the Bryce Interface Demo
- Creating and Opening Documents Demo
- Working in A Bryce Scene Demo
- Saving And Closing Files Demo
Basic Animation
- An Overview of the Animation Process
- Animation Controls
- The Advanced Motion Lab
- Motion Paths
- Time Mapping Curves
- Animating Transformations
- Animating Materials
- Animating Terrains
- Animating Skies
- Planning Animations
- Motion and Timing Principals
Case Study 1
- Case Study 1 Intro
- Set up New Document and Position Camera
- Adding and Positioning Objects
- Object Transformations (Scale, Rotate Etc.)
- Create A Terrain
- Add A Sky
- Create an Infinite Slab
- Create A Material
- Using 3D Textures
- Create and Use A Volume Material
- Add Lights to A Scene
- Create Key Frames
- Edit Time Mapping Curves
- Animate the Camera
- Render And Image
- Render an Animation
Creating and Using Objects
- Creating Objects Intro
- About Objects in A Scene
- Procedural vs. Primitive Objects
- Object Placement
- The Create Palette
- Creating Infinite Planes
- Creating Stones
- Infinite Slab vs. Infinite Plane
- Create A Symmetrical Lattice
- Creating Primitives
- Creating A PICT Object
- Working with Pictures
- Importing Objects
- Creating Boolean Objects
- Creating Geometric Paths
- Preset Objects in the Object Library
Environments in Bryce
- Environmental Settings in Bryce
- The Sky And Fog Palette
- Using Sky Modes
- Setting Sky Attributes
- Adding Fog and Haze
- Adding Clouds in Bryce
- Positioning the Sun
- Adding/Animating Environmental Effects
Terrains and You
- What Is A Terrain?
- The Terrain Editor
- Creating Terrains
- Painting Terrains
- Filtering Terrains
- Creating Terrain Using Pictures
- Adding Color to Terrains
- Clipping Terrains
- Saving Terrains
Materials are your Friend
- Understanding Materials
- Surface Material Channels
- Volume Material Channels
- Components of Materials
- Shading Modes
- Using Material Presets
- Chapter Summary
Objects, Hierarchies, Transformations
- Arranging Objects Inro
- Bryce And 3d Space
- Coordinate Systems
- Transforming Objects
- Resizing Objects
- Rotating Objects
- Positioning Objects
- Aligning Objects
- Randomizing Objects
- Object Hierarchies
- Object Families
Edit, Import and Convert Objects
- Intro to Editing Objects
- Editing Object Attributes
- Editing Toruses
- Editing Polyhedrons
- Converting Objects
Lights and Cameras
- Intro to Cameras and Lights
- The View Of Your Scene
- Lights
- Setting up the View of Your Scene
- Camera Modes
- Manual Camera Positioning
- Aiming the Camera
- Saving Camera Positions
- Creating Lights
- Editing Lights
- Applying Gels
- Positioning Lights
More Animation
- Intro to Creating Animations
- Creating Animations
- Advanced Motion Lab
- Motion Paths
- Animation Example
Rendering and Resolution
- Intro to Rendering
- Setting up A Render
- Rendering A Scene
- Rendering A Movie
- Batch Rendering
- How to Speed up Your Renderings
Using renderings
- Using Renderings
What's New in Bryce 3D v4
- Sky Lab
- New Import & Export Formats
- Terrain Enhancements
- Internet Links
- Interactive Movie Preview
- Contents CD
- Enhanced Light Controls
- Enhanced Material Lab
- Rendering & Screen Resolution
- Ray Spray1
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