Carrara 5 Tutorial Try for FREE
Select a tutorial category
Discounted Training Courses
Members of the VTC Online University have unlimited access to this tutorial. At the moment, you are in demo mode and only the first 3 chapters will play. But members have access to EVERY SINGLE TITLE IN OUR RANGE, i.e., over 40,000 tutorials on 400+ titles all with expert tutors. Where else can you get high quality one to one training for just $30.00 per month!
Benefits
:- 01. Unlimited viewing.
- 02. Downloadable working files.
- 03. Expert instructors.
- 04. Use at home / work or both.
- 05. Works on PC or Mac.
- 06. Telephone Tech support.
- 07. Cancel at any time.
- 08. 300+ courses for 1 low fee.
- 09. New titles added regularly.
- 10. 100% Guaranteed
Should you need any help, just call - contact details at the bottom of the page.
You are in Demo mode which only allows access to the first 3 chapters of this Carrara 5 training course and all the other titles listed on this site, this is to help you evaluate the quality of the training before joining. If you decide to join, you will instantly have totally UNLIMITED ACCESS to over 400 professionally created video tutorials, you will be able to access the content from any location and no restrictions are placed on the amount of content you can watch, you can also cancel at any time you wish. Over 4000 hours of training for just $30.00.
Introduction
- Introduction Demo
- New in Carrara Pro 5 Demo
- Interface Tour Demo
- Room Tour - Assembly Demo
- Room Tour - Model Demo
- Room Tour - Storyboard Demo
- Room Tour - Texture Demo
- Room Tour - Render Demo
- General 3D Best Methods Demo
Using The Cameras
- Using Cameras For Navigating Your 3D Space Demo
- The Four Basic Cameras Demo
- Navigating With Track/Dolly/Pan/Bank Tools Demo
- Advanced - Motion Paths For Camera Movement Demo
Creating Scenes
- Using the Universal Manipulator Demo
- Primitive Objects Demo
- Creating Text Objects Demo
- Formula Objects Demo
- Creating Plants Demo
- Advanced - Creating Your Own Plants pt. 1 Demo
- Advanced - Creating Your Own Plants pt. 2 Demo
- Exploring the Scene Wizard & Browser Demo
- Creating Your Own Carrara Library of Objects Demo
- Importing 3D Models Demo
- Best-methods For Scene Management Demo
Managing Scene Elements
- Setting Up a Scene
- Moving/Scaling/Rotating Scene Elements
- Aligning/Duplicating/Distributing/Spacing Objects
- Using the Eye Dropper
Lighting a Scene
- Basic Scene Lighting
- Using the Distant Light
- Using the Spot Light
- Using the Bulb Light
- Using the Anything Glows Light
- Using the Shape & Tube Light
- Best-methods For Lighting
- Advanced - Special Lighting Effects
Modifiers
- Using Modifiers & Deformers
- Grouped Modifiers
The Three Carrara 5 Modelers
- Comparing Spline/Vertex/Metaball Modelers
Spline Modeler
- Creating Cross Sections
- Creating a Wine Glass
- Advanced - Importing From Other Drawing Programs
- Advanced 2 - Additional Imports
- Extrusion Methods
Vertex Modeler
- Vertex Basics
- Extruding & Sweeping
- Lathing & Lofting
- Tool Integration/Creasing/Smoothing
- Booleans & the Cut Tool
- Drawing/Ruled/Double Sweep Surfaces Tools
- Drawing/Gordon/Coons Surfaces Tools
- Edge Tools
Metaball Modeler
- Using the Metaball Modeler
Creating Terrains
- Introduction to Terrain Objects
- Creating & Modifying a Terrain
- Using the Map Editor
- Creating Realistic Skies
Using the Replicators
- What are the Two Replicators?
- The Replicator pt. 1
- The Replicator pt. 2
- The Surface Replicator
- Advanced - Shader Controlled Surface Replication
Using Shaders
- Shader Introduction
- Shader Tree & Basic Shader Functions
- Using the Shader Tree & Applying Shaders
- Working With the Multi-Channel Mixer
- Working With Texture Maps
- Displacement Maps
- Shader Domains & Layer Lists
- Layer Lists Continued
- Advanced - Complex Shader Development
- Advanced - Animated Displacement Mapping
- Advanced - Refraction & Reflection
- Translucence
- Advanced - The Terrain Shader
- Advanced - Terrain Shader Continued
Adding Natural & Environmental Elements
- Using Particles pt. 1
- Using Particles pt. 2
- Advanced - Animating Particles & Particle Maps
- Adding Fire/Fountains/Fog
- Adding Volumetric Clouds
Animating a Scene
- Working With Keyframes
- Tweeners
- Motion Paths
- Using Physics & Behaviors
- Advanced - Using the Timeline Graph Editor
- Advanced - Camera Animation & Effects
Character Animation
- Basic Rigging
- Adding Bones
- Motion Constraints & Inverse Kinematics For Organic Shapes
- Influencing Bones With Weightmap Painting
- Motion Constraints For Robots
- Creating & Using Morph Targets
Importing Poser Files
- Importing With Transposer & Poser Native Files
Rendering
- Best-methods For Rendering
- Choosing a Render Engine
- Rendering Still Images
- Rendering Animations
- Rendering With Global Illumination/Caustics/Ambient Occlusion/Irradiance maps
- Batch Rendering & Network Rendering
Conclusion
- Wrap-Up
- Contact Information
If you would like to own this Carrara 5 training title on CD, you may purchase it from our online store, because we don't have to use the same level of compression on the CDs as we do with the online, the audio and video playback is of a higher quality. For a single low payment you can buy this
After you have completed a tutorial, a
In order to view the training, you must have the latest version of QuickTime installed. Please note that the online movies have been compressed for quicker downloads, CDs and DVDs have far higher audio and video quality.