
Unity iPad iPhone Game Development Tutorial Video - Try for FREE

This iPad and iPhone Game Development Tutorial Video Online Training will familiarize you with the tools needed to develop impressive and interactive content for these popular mobile devices. With fifteen years in game design, instructor Efraim Meuelenberg offers expert tips on everything from character models to level planning in hands-on lessons that are easy for even beginners to understand. The course is focused around a central project that you will see planned, designed, and implemented from start to finish using Unity iPhone and other 3D design tools. Development tasks are accomplished within the relevant software interfaces in real time. You can watch the entire creative process and even become directly involved yourself with the provided sample files. The best way to learn something is by being shown, and this innovative online training method mimics one-on-one instruction by giving you classroom quality knowledge that you can access at your own pace. Every lesson listed below will be fully accessible once you have signed up. Included with membership is the ability to watch hundreds of other tutorial video online training courses on the site, many of which deal with gaming, multimedia, and 3D.
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Introduction
Unity iPhone at a Glance
- Reviewing the Interface

- Scene View

- Game View

- Hierarchy and Project Panes

- Inspector

- Running the Game

- Other Demo Games

Control Setups
- Introduction to Control Setups

- Controls - First Person pt. 1

- Controls - First Person pt. 2

- Controls - Relative and SideScroll

- Controls - TapControl

Making Our Own Game
- Walking Around
- Shaping Our Character pt. 1
- Shaping Our Character pt. 2
- Adding Crates & Physics
- Adding a Skybox
Introduction to Scripting
- Unity Scripting
- Variables and Syntax pt. 1
- Variables and Syntax pt. 2
- Functions
- Predefined Words
- If and Else
- The Switch Statement
- Predefined Unity Functions
- Private and Static Variables
How Does 3D Work?
- What is 3D Really?
- Understanding Axes
- Local Versus Global
Importing 3d Models
- Importing Models pt. 1
- Importing Models pt. 2
- Importing Animations
iPhone & Shaders
- Materials and Shaders
- iPhone Specific Shaders
Continuing Our Game
- The Cinema 4D Interface
- Point / Edge and Polygon Mode
- Cinema4D vs. Unity3D Sizing
- Modeling a Platform pt. 1
- Modeling a Platform pt. 2
- Unwrapping pt. 1
- Unwrapping pt. 2
- Texturing pt. 1
- Texturing pt. 2
- Exporting for Unity
- Importing in Unity
Obstacles
- Recap & Work Files
- Shaping the Level
- Modeling the Obstacle pt. 1
- Modeling the Obstacle pt. 2
- Rigging pt. 1
- Rigging pt. 2
- Animating the Obstacle
- Exporting to Unity3D
- Adding a Collider
Special Effects
- Understanding Particles
- Particle Emitter
- Particle Animator pt. 1
- Particle Animator pt. 2
- Particle Renderer
Collision
- Setting Up a Trigger
- Scripting the Trigger
- Respawning
On-Screen GUI
- Drawing a GUI
- Adding the GUI
- Scripting the GUI pt. 1
- Scripting the GUI pt. 2
- Colliding with the Obstacle
Multiple Scenes
- Adding a GAME OVER Screen
- Adding More Levels
Camera Effects
- Adding and Shaping Fog
Exporting Your Game
- Setting Your Device Up
- From Unity to Xcode
What Else Is Out There?
- Awesome Resources
Conclusions / Credits
- Conclusion
- About the Author
Unity iPad iPhone Game Development Video Tutorial
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