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Topics covered on this course include:
Introduction
Content Structure
The Hub
Modeler
  • The Modeler Interface
  • X Y Z Coordinates
  • Viewports
  • Viewport Controls
  • Selection Options
  • Modeling Modes
  • Points Mode
  • Polygon Mode
  • Symmetry Mode
  • Display Options/Tab Pt.1
  • Display Options/Tab Pt.2
  • Display Options/Tab Pt.3
  • General Options
  • The Grid
  • Menu Tabs/Groups
Modeler Tools Create & Modify
  • The Create Tab/Group
  • Object Tools
  • Element Tools
  • The Modify Tab/Group
  • Move Tools
  • Rotate Tools
  • Stretch Tools
  • Deform Tools
Modeler Tools Multiply & Construct
  • The Multiply Tab/Group
  • Extend Tools
  • Combine Tools
  • Duplicate Tools
  • The Construct Tab/Group
  • The Reduce Tools
  • Subdivide Tools
  • Convert Tools
Modeler Tools Detail & Map
  • The Detail Tab/Group
  • Layer Tools
  • Polygon Tools
  • Point Tools
  • Curves & Other Tools
  • The Map Tab/Group
Creating A Model
  • Modeling Explained
  • Polygon Modeling
  • Point Modeling
  • Surface Normals
  • Splines
  • Subpatch Mode
  • Primitive Shapes
  • Creating A Box
  • Creating A Ball
  • Creating A Cone
  • Loading & Closing Objects
  • Numeric Values
  • Rotational Pivot
  • Parenting In Modeler
  • Model A Starship Pt.1
  • Model a Starship Pt.2
  • Model a Starship Pt.3
Naming Objects & Parts
  • Naming Objects
  • Part Names
  • Naming Surfaces
  • Selecting Parts
Layers
  • Working with Layers
  • Layer Views
Text
  • Creating Text
  • Choosing Fonts
  • Scaling Text
  • Extruding
  • Importing EPS Text Paths
  • Modifying Text
Layout
  • The Layout Interface
  • Layout Views
  • Tabs/Groups & Menus
  • The Items Menu
  • The Objects Tab
  • The Lights Tab
  • The Camera Tab
  • The Scene Tab
  • The Lscript Tab
  • The Display Tab
  • The Modeler Button
Scenes
  • Working with Scenes
  • Loading Scenes & Objects
  • Save All Objects
  • Incremental Saving
  • Backdrops
  • Combining Scenes
Keyframes
  • Keyframes Explained Pt.1
  • Keyframes explained Pt.2
  • The Timeline
  • Working with Keyframes
The Camera
  • The Camera in Layout
  • Camera Properties
  • Adding & Deleting Cameras
  • Targeting The Camera
Animation
  • Animation Concepts
  • Animating with Autokey
  • Autokey Pros & Cons
  • Animation Controls
  • Parenting in Layout
  • Translation/Rotation Channels
  • Position & Rotation
  • Layout Orientation
  • Creating & Saving Previews
  • Animate a Starship Pt.1
  • Animate a Starship Pt.2
  • Animating the Camera
  • Saving
Lighting
  • Lighting Scenes
  • Light Types
  • Adding & Deleting Lights
  • Distant Lights & Spot Lights
  • Point Lights & Linear Lights
  • Area Lights & Ambient Light
  • Light Properties
  • Shadows
  • Lens Flares
The Surface Editor
  • Surfacing Explained
  • Image Maps
  • UV Maps
  • The Basic Tab
  • Color/Luminosity/Diffuse
  • Specularity/Glossiness/Reflection
  • Transparency/Refraction/Translucency
  • Bump
  • Smoothing/Double Sided
  • Advanced Tab
  • Environment Tab
  • Shaders Tab
  • Texture Editor
  • Procedural Textures
  • Gradients
The Schematic View
  • Using Schematic View
  • Parenting/Unparenting
  • Schematic Tools
Rendering
  • Rendering Explained
  • Render Setup
  • Ray Tracing
  • Shadow Maps
  • Render Animation Setup
  • Test Renders
  • Rendering Movies for Mac/PC
  • Rendering for Print
Viper
  • Viper Overview
  • Enabling/Disabling Viper
  • Using Viper
Customizing The Workspace
  • Customizing Modeler Viewports
  • Customizing Modeler Menus
  • Customizing Layout Viewports
  • Customizing Layout Menus
Shortcut Keys
  • Shortcuts for Modeler
  • Shortcuts for Layout
The Lightwave Community
  • Why Join an Online Community
  • Free 3D Resources Online
Credits
  • About The Author

LightWave Course Details

LightWave Training Course
Author: Dwayne Ferguson
All Training Videos by author
Duration: 8 Hours
No. of movies 159
Later - Releated Titles
LightWave 9 Training Videos

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