Easy to follow Maya 2011 Tutorial Videos and online training courses. These professionally created videos offer the user an accelerated way to master this application from the comfort of their own desktop. In addition to the Maya 2011 tutorials we also list over 600 additional titles amounting to over 4000 hours, get unlimited access to all these courses for just $30 per month.

Maya 2011 Tutorial Video - Try for FREE

The Autodesk Maya 2011 Tutorial Video Online Training provides a unique reference for those who want to learn this cutting edge 3D software. Developed by 3D expert Jason Welsh, these effective, straightforward lessons teach through direct example. Finally, you are able to advance your knowledge of Maya 2011 by using the application itself, and not just reading about it in a book. Since it is a fundamentally creative application, nothing beats watching the program at work because you can see stage by stage how projects come together for quality results. The tutorial video still starts with the basics, letting you get a good grasp of navigation and controls before gradually showing you how drawing and modeling tools can be put to use. Once you have an understanding of basic elements, the online training lessons move into rigging and animation, showing you how to create realistic movement. Finally, the lessons cover rendering, lighting, and dynamic effects, giving you a well rounded overview of how basic projects are constructed from the ground up. All lessons in the Autodesk Maya 2011 tutorial can be viewed once you have registered. With your membership, you can also watch any other tutorial video online training course on the site.

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Topics covered on this tutorial video include:
Introduction to Maya Navigation Attributes & settings Basics
  • Basics Introduction
  • Polygons Geometry
  • Curves
  • Surfaces Geometry
  • Subdivisional Geometry
  • Rendering Basics
  • Lighting Basics
  • Material Basics
  • Texture Basics
  • Camera Basics
  • Manipulator
Polygon Tools
  • Polygon Tools Introduction
  • Polygon Structure
  • Component Display
  • Selections
  • Snapping
  • Insert Edge Tool
  • Extrude Tool
  • Relationships
  • Bridge
  • Split Polygon Tool & Fill Hole
  • Merging Components
  • Crease Tool
  • Cleanup Tool
  • Edit Mesh Commands
  • Transform Component
  • Detaching Components
  • Booleans
  • Misc Mesh Commands
  • Mirroring
  • Lattice
  • Custom Shelf
  • Stubborn Hotkeys
  • Bending Deformer
  • Combine Deformers
  • Sculpt Deformer
  • Modeling with Curves
  • Normals
  • Level Design Tricks pt. 1
  • Level Design Tricks pt. 2
Modeling Demo
  • Modeling Introduction
  • Modeling pt. 1
  • Modeling pt. 2
  • Modeling pt. 3
  • Modeling pt. 4
  • Modeling pt. 5
  • Modeling pt. 6
UVs & Hypershape
  • Introduction Video
  • UV Snapshot
  • Hypershade Connections pt. 1
  • Hypershade Connections pt. 2
  • Shader System pt. 1
  • Shader System pt. 2
  • Utilities
  • Mental Ray Shaders
  • UV Shells
  • Other Projections
  • UV Texture Editor
  • Layout
  • Misc UV Tools
Materials & Textures Demo
  • Introduction Video
  • UVs pt. 1
  • UVs pt. 2
  • UVs pt. 3
  • UVs pt. 4
  • Layout UVs
  • Materials pt. 1
  • Materials pt. 2
  • Bake Setup pt. 1
  • Bake Setup pt. 2
  • Baking Color
  • Baked Conlusion
  • Final Texture
Rendering in Maya
  • Rendering Introduction
  • Scene Setup
  • Photons
  • Mental Ray Features
  • Render Passes pt. 1
  • Render Passes pt. 2
  • Rendering Animation pt. 1
  • Rendering Animation pt. 2
  • Paint Effects
  • PSD Networks
  • Z depth pt. 1
  • Z depth pt. 2
  • Prelight
  • Spotlight
  • Point Light
  • Ambient Light
  • Shadows
  • Alpha Shadows
  • Volume Light
  • Directional & Arial Light
  • Image Based Lighting
  • Physical Sun & Sky
  • Clouds & 32 Bit
Animation
  • Animation Introduction
  • Timeline
  • Keying
  • Graph Editor
  • Characters
  • Trax Editor
  • Trax Manipulation
  • Set Driven Key
  • Expressions
  • Constraints
  • Constraint Demo
  • Playblast
  • Jiggle pt. 1
  • Jiggle pt. 2
  • Wire Tool
  • Point on Curve
  • Soft Modification
Rigging in Maya
  • Rigging Introduction
  • Bones
  • Skinning
  • Skin Weights
  • IK
  • Capsules
  • Muscles pt. 1
  • Muscles pt. 2
  • Muscle Weights
  • IK Splines
  • Parenting Rules
  • Grouping
  • Eye Rig
  • Clusters
  • Constraint Weight
Dynamics
  • Dynamics Introduction
  • Active vs. Passive Rigid Bodies
  • Dynamic Relationships
  • Field Attributes
  • Newton Field
  • Radial Field
  • Vortex & Turbulence
  • Constraints pt. 1
  • Constraints pt. 2
  • Active Constraints
  • Toggle Dynamics
  • Shatter
  • Sprites
  • Emitters
  • Fluids with Sprites
  • Fluid Examples
  • nDynamics
Conclusion & Credits
  • Resources
  • Personal Bio

Maya 2011 Video Tutorial

Title Maya 2011 Training Tutorial
Duration 11.5 hours
Number of Videos 171
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