
Google SketchUp to Maxwell Render Tutorial Video - Try for FREE

This Google Sketchup to Maxwell Render Workflow Tutorial Video Online Training provides the perfect way to learn. With a step-by-step breakdown of the most common Sketchup Pro to Maxwell workflows, you will quickly learn how to process your existing Sketchup models into photorealistic renders. The online training videos go point by point through the major features of the Sketchup plugin that makes it all possible, and show you how to achieve optimum results for a variety of different project types. You will see how the features of each program overlap and learn how to unify the overall design process so that it's more efficient and directed toward your goals. This is not just a breakdown of common program features but a hands-on learning experience that walks you through a number of real modeling examples, with provided work files so you can follow along. While it progresses from some basic functionality to more advanced techniques, this is not a course for beginners. It is recommended that users first view the prior lessons or have a working knowledge of the applications before beginning. Because the entire library of tutorial video online training is included with your membership, you will be able to access all relevant lessons once you have signed up.
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Introduction
Plug-in Workflow Introduction
Maxwell Scene Manager Introduction
Basic Embedded Materials
- Automatic
- Plastic
- Car Paint
- Metal
- Liquid
- Satin & Velvet
- Complex IOR
- Emitter
Advanced Embedded Materials
- Raster Graphics
- Image-Based Materials
- UV Mapping
- Projection Properties UI
- Image Properties UI
- Bump/Normal Map UI
- Displacement UI
- Lacquer
- HDR Image
MXM Mode Materials
- MXM Mode
- Browse for an MXM
- Browse the MXM Gallery
- MXM Tiling Issues
- MXM Image Issues
- Override & Layers
- IES Lights
- IES Components
Glass & SSS Materials
- Embedded Glass
- Embedded SSS
- Embedded AGS
- Embedded ThinSSS
- Thoughts on Materials
Environment Settings
- Sky Dome
- Physical Sky
- Presets
- Image Based
- Hiding From
Camera Settings
- Exposure
- Output Aspect Ratio
- Field of View
- Angle of View Calculator
- Depth of Field
- Two-Point Perspective
- Presets & Scenes
Output Settings
- Export Settings
- Hidden Layers & Auto MXM
- Proxies
- Engine & Materials
- Render Channels
- Shadow Pass
- Creating a Custom Template
Modeling for Maxwell
- Building to Scale
- Arcs / Circles / Polygons
- Subdivision
- Smoothing Angle
- Solid Tools
- Round Corner Plug-in
- Joint Push Pull Plug-in
- BezierSpline Plug-in
- Curviloft Plug-in
Glaug Example
- What is a Glaug?
- Base Model Tour
- Posing & Camera
- SketchUp Materials
- Environment
- Maxwell Materials
- Output
- Post Production
SketchUp & Maxwell Studio
- SketchUp to Studio
- Separate By & Export To
- Exporting Embedded Materials
- Maxwell Fire
- RealFlow Integration
Conclusion
- Wrap Up
Credits
- About the Author
Google SketchUp to Maxwell Render Video Tutorial
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Jay R. Steele,
Photographer, Computer Animator, Graphic Artist, Teacher
San Diego, CA ;



