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Topics covered on this tutorial video include:
Introduction to tutorials
Getting Started
Menus
Toolbar 1
  • Help Mode Button
  • Undo-Redo Buttons
  • Select and Link Tool
  • Select and Unlink Tool
  • Select and Bind to Space-Warp Tool
  • Selection Tool
  • Select Region Type
  • Selection Filter
  • Select By Name
  • Select and Move
  • Select and Rotate
  • Select and Scale
Toolbar 2
  • Reference Co-ordinate System
  • Center Transform
  • Axis Restriction Buttons
  • The IK Toggle Button
  • Mirror Selected Objects
  • Array Tool
  • Snapshot Tool
  • Align
  • Named Selection Sets Pulldown
  • Track Views Button
  • Material Editor Button
  • The Render Control Button
Command Panel
  • The Command Panel
  • Create Panel
  • Modify Panel
  • Hierarchy Tab
  • Motion Panel
  • Display Tab
  • Utilities Panel
Other Controls
  • Customizing the Interface
  • Viewports Explained
  • Viewport Menus
  • Viewport Controls
  • Animation Playback Controls
  • Animate Toggle Button
  • Animation Timer Slider
  • Snap Toggle Tool
  • Co-ordinate Readout
  • Degradation Override
  • Crossing/Window Toggle
  • Lock Selection Button
  • Status Bar
3D Objects
  • Standard Primitives
  • Extended Primitives
  • Compound Objects
  • Patch Grids
  • Nurb Surfaces
  • Summary
Shapes and Lofted Objects
  • Creating Shapes
  • Creating a Lofted Object
  • Summary
Drawing with Precision
  • Setting the Units
  • Defining the Grid Settings
  • Using Snaps
  • Using Keyboard Entry
  • Using Helper Objects
Using the Object Stack to Control Modifiers
  • Object Stack Overview
  • Active/Inactive Modifier Toggle
  • Show End Result On/Off Toggle
  • Make Unique Button
  • Remove Modifier from Stack Button
  • Edit Stack button
  • Summary
Geometry Modification Fundamentals
  • Editing Object Parameters
  • Making Copies
  • Transforms vs. Modifiers
  • Accessing Transforms
  • Bend Modifier
  • Twist Modifier
  • Taper Modifier
  • Noise Modifier
  • Customize the Modifier Stack
  • Summary
Edit Objects Transforms and Modify
  • Selecting an Existing Modifier
  • Editing an Existing Modifier
  • Editing-Sub Object Level Modifiers
Editing 3D Shapes and Loft Objects
  • Editing Shapes
  • Extrude a Shape
  • Lathe a Shape
  • Edit a Loft Object
  • Using Deformation Curves
  • Deformation Curves Interface
  • Summary
Modifying Objects in Different Levels
  • Edit Mesh
  • Edit Patch
  • Edit Spline
  • Edit Nurbs
  • Summary
Scene Composition - Lights and Cameras
  • Target Camera
  • Free Camera
  • Camera Controls
  • Target Spot Light
  • Free Spot Light
  • Target Direct Light
  • Free Direct Light
  • Omni Light
  • Ambient Light
  • Summary
Scene Composition - Materials
  • Basic Materials
  • Material Editor Interface
  • Material Map Browser
  • Standard Materials
  • Basic Standard Material Parameters
  • Extended Standard Material Parameters
  • Mapped Materials
  • Creating Mapped Materials
  • Bitmap Material Rollouts
  • Surface Demo
  • Advanced Materials
  • Summary
Scene Composition - Rendering a Scene
  • Rendering Options
  • Rendering Parameters
  • Multithreaded Rendering
  • Output Options

3D Studio Max 2.5 Video Tutorial

Title 3D Studio Max 2.5 Training Tutorial
Duration 7 hours
Number of Videos 175
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